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[Footpads of the Icy Floe]
Haven on 04.11.2009 (20 dkp)
[Band of Deplorable Violence]
Trolderind on 04.11.2009 (20 dkp)
[Pattern: Royal Moonshroud Bracers]
Trolderind on 04.11.2009 (0 dkp)
[Twin Spike]
Asasyn on 04.11.2009 (20 dkp)
[Golden Saronite Dragon]
Extreme on 02.11.2009 (80 dkp)

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Welcome to Imperial Alliance, a World of Warcraft Raiding Guild on Bloodhoof (EU)
Oh? Where did those come from?
Written by Michael Schürle   
Monday, 18 January 2010 00:00

Icecrown Citadel - Plague Wing ClearProfessor Putricide First Kill

My oh my - what a pain in the butt... It took us several weeks to counter the RNG factor. In the end, it's a boss worth fighting - a challenge which we have greatly missed in the whole WotLK raid instances.

Kudos to Blizzard to create challenging raid content - and the cheers on TS were finally deafening again after the kill. What a relief :)

Last Updated on Monday, 01 March 2010 12:37
 
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No green Poo-Poo anymore
Written by Michael Schürle   
Monday, 18 January 2010 00:00

Icecrown Citadel - Rotface downRotface First Kill

Not much to say here - it's a quite chaotic fight, especially in the end, but quite easy to manage. We downed him on the sixth or seventh try overall.

We had a short glimpse on Professor Putricide - the fight looks very promising. Less RNG components compared to Festergut and Rotface fights.

Next ID, the third wing openes and even more bosses are available. And if the difficulty stays at this level or arises, then Blizzard kept it's promise.

Last Updated on Tuesday, 19 January 2010 11:18
 
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We stormed the Citadel
Written by Michael Schürle   
Thursday, 10 December 2009 13:02

Icecrown Citadel - 3rd day part 2, first wing clearGunship Battle First Kill

After 4 tries, Saurfang bites the dust. Nothing special to mention here, tweaked the tactics a bit for our group and down he goes.

Looking back on the first wing, I have to say that the boss design is back to Ulduar standard, which is good, has a bit higher difficulty level, which is even better and after the lag situation was under control, it was all about executing jobs properly.

I like that there is almost no RNG component in the bossdesigns, I don't like that Blizzard follows the "fun raider" approach. Yes, the difficulty improved - but just a bit. Where are the times, when you wiped for days and weeks on an endboss?

Anyhow, 22 days left until the next wing opens...

Last Updated on Wednesday, 16 December 2009 10:01
 
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A perfumed Candle for the Stinker
Written by Michael Schürle   
Monday, 11 January 2010 00:00

Icecrown Citadel - Festergut annihilatedFestergut First Kill

The second wing is - luckily - much harder than the first wing. Festergut is not really that complicated, but the tight enrage timer turns it into a nice dps race.

After adjusting some tactics, positioning and spore spots, he bites the dust with only the two main tanks alive... MOAR DOTS! :)

With our current 3 days raid schedule, we have to wait for the next ID to have a go on Rotface and we are really looking forward to it

Last Updated on Tuesday, 19 January 2010 11:09
 
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Fire a Broadside!
Written by Michael Schürle   
Thursday, 10 December 2009 13:02

Icecrown Citadel - 3rd day, +fun, -challengeGunship Battle First Kill

It was a fun fight, but well, you can win that one with both hands tied on your back... But I love the jetpacks! :D
Last Updated on Wednesday, 16 December 2009 09:56
 
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